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These are saved separately for singleplayer and multiplayer.
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Patch v1.006, also known as Ankylosaurus, is available and ready to be updated on Steam. Here’s the comprehensive list, straight from Triumph Studios: It’s chock-full of fixes, balance changes, and more fixes. As a result, they’ve already released a few patches, the latest of which they’ve dubbed, “Ankylosarus”. Now get out and get ready for planetfall.Triumph Studios have been hard at work to shore up AoW: Planetfall and make it the best game that it can be. With these tips, you’ll be ready to take planets from all the nastier factions out there. Use your smoke cloud on flying units, especially OWLs, in order to give them cover that they can actually take advantage of.

The OWL, which is a scouting unit that is something of a glass cannon, is especially vulnerable to being shot out of the sky on a single enemy turn. Flying units can sometimes avoid this when attacking enemy units in cover, but they cannot take cover themselves, which makes them vulnerable. Units can take cover to reduce the likelihood that they’ll be hit by incoming attacks. One of the important parts of Planetfall’s combat system is cover. This is useful for any unit, but pairs especially well with the two flying units, the Gunship and the OWL. Blue Cloud surrounds a unit with a cloud of smoke, making it harder to hit. This one focuses on another one of its abilities, Blue Cloud. You can even replace one of the Troopers with a Laser Tank late game for more firepower. Instead of attacking your enemy, force them to approach you and get mowed down. This is especially useful if you don’t have any flankers to assign to an army to pick off units. With an army made up of a PUG, an Engineer, a few Troopers, and a Hero unit with a good repeating rifle, you can bunker down and tear into any enemy units that approach you. Put them together, and you can get two turrets for the price of one. The PUG has the ability to replenish the abilities of a unit. The Engineer has the ability to create a stationary turret once per combat, which can deal out a lot of damage, with the tradeoff of not being able to move. In a game where each army can only have six units, putting two support units on a team can be risky, but the PUG and the Engineer can make a powerful combination.
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Neither of these is a full combat unit, and both fulfill more support roles. Two units that can be unlocked by focusing on the general tab of the tech tree are Engineers and PUGs. RELATED: Age of Wonders: Planetfall – Which Faction Suits You Best This lets you fight multiple battles in quick succession without waiting for your armies to heal up out of combat. Even more importantly, if you haven’t used them on any units near the end of a battle, you can heal them up to full before taking the last shot to destroy your enemy. It’s useful for keeping your units alive in battle.
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It’s a free action, meaning that you can take another action afterwards.

It can only be deployed once per battle, but here’s the catch. All it does is heal your units and apply a defensive buff to them for a few turns.
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This mod costs some resources to apply to units, some energy and some of a space ore called cosmite, but it is one of the most useful mods in the game, and ideally you should put it on every unit you can.

What you want to focus on is the mod, Nanite Injectors. Nanite support does a few things, most of which you can ignore for now. The Vanguard technology tree has a technology called Nanite Support that it is useful to take early on.
